Nokia, SFX , Byte Arrays and Midi strings
I need to create byte arrays to use for the sound for mobile phone games! (btw i''m a programmer)
example
{(byte)0x02, (byte)0x4A, (byte)0x3A, (byte)0x80, (byte)0x40,
(byte)0x05, (byte)0x92, (byte)0xA9, (byte)0x71, (byte)0x1A,
(byte)0x11, (byte)0xA1, (byte)0x1A, (byte)0x11, (byte)0xA1,
(byte)0x1A, (byte)0x11, (byte)0xA1, (byte)0x1A, (byte)0x11,
(byte)0xA1, (byte)0x1A, (byte)0x12, (byte)0xA1, (byte)0x2A,
(byte)0x12, (byte)0xA1, (byte)0x2A, (byte)0x12, (byte)0xA1,
(byte)0x2A, (byte)0x12, (byte)0xA1, (byte)0x2A, (byte)0x12,
(byte)0xA1, (byte)0x3A, (byte)0x13, (byte)0xA1, (byte)0x3A,
(byte)0x13, (byte)0xA1, (byte)0x3A, (byte)0x13, (byte)0xA1,
(byte)0x3A, (byte)0x14, (byte)0xA1, (byte)0x4A, (byte)0x14,
(byte)0xA1, (byte)0x4A, (byte)0x15, (byte)0xA1, (byte)0x5A,
(byte)0x15, (byte)0xA1, (byte)0x6A, (byte)0x16, (byte)0xA1,
(byte)0x6A, (byte)0x17, (byte)0xA1, (byte)0x7A, (byte)0x18,
(byte)0xA1, (byte)0x8A, (byte)0x19, (byte)0xA1, (byte)0x9A,
(byte)0x00, (byte)0x00}
Is this firmilar to any of you ????
This is the only way to create sound for some nokia games!
So need to figure it out!
Do any of you understand this and knwo how to work it?
Or of any sites about it?
Also is there a free source of wavs of midi files anywhere!
I need to get some metalic sounding sfx
try wotsit.org.
Also, try nokia themselves.
Also, if this is the only way to do it, perhaps there are some automatic conversion tools.
Also, try nokia themselves.
Also, if this is the only way to do it, perhaps there are some automatic conversion tools.
I wrote a program a while ago which converted MIDI files to Nokia ring-tone files. That''s not quite what you asked for, and I somehow lost the code for it (I really shold use source control or back up any code that works!).
Do you know the format the sound effects are supposed to be in? Whatever API you''re using ought to have documentation.
Do you know the format the sound effects are supposed to be in? Whatever API you''re using ought to have documentation.
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