First of all, I think GDArena is V COOL
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. Anyway, if you quit it, without running the game, it crashes
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. Also, is it possible to get bullet velocities and radii, as well as grenade blast radii and velocities? Also, what is the range the bots can see? Are you thinking of implementing a more complex debug method (eg a console at the bottom, presented to the user as a cin/cout type stream) as the Taunt output is a little short, and can be limitting. Also could we have pause (and maybe even slow motion) button to slow/stop the simulation, so I I can see whats going on better. As it is, I am sending debug output to an empty modeless dialogbox (Basically when its created I store its hwnd in a global variable, and use that to get the HDC and draw on it). Once again, I think its V V V COOOOOOOLLL :D :D
PS: To be fair, I am rubbish at AI coding, but I am sure some of the better AIers out there will be needing this info anyway.
EDIT: I also forgot to ask teh exact size of the Arena.
[edited by - dmounty on October 5, 2003 6:15:28 PM]