Moving a spotlight
Hy guys !
I need for a little help about a problem I found in my engine.
I''m now implementing the lightning. I want that a spotlight always follows the camera (I''m doing an engine for a FPS game), pointing directly in front of its (like an electric torch).
I followed all the instructions that i found on the redbook about positioning and rotating lights (using also glPushmatrix & glpopMatrix), but i cant''t find the correct way ! The spotlight is alway positioned in a displaced (translated) postion than the player positon, and it doesn''t orientate it''s self correctly.
Please help me also with pieces of code !!
Thanks in advance.
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