GL2 types question
Hi all!
I'm just starting to experiment with GL2 (using the beta version in ATI drivers) and I've a question concerning GL2 data types:
There are 2 additional data types, GLhandleARB and GLcharARB.
I think GLcharARB is euqal to a simple char (using C++ .NET)
But what is GLhandleARB? In extension paper is said that is has to be at least 32Bit.
But do I have to use an int or and unsigned int?
Thanks a lot!
--------------------------------------------------------
"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"
Corrail
corrail@gmx.at
ICQ#59184081
[edited by - Corrail on September 23, 2003 12:06:14 PM]
--------------------------------------------------------There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.There is another theory which states that this has already happened...
Oh, okay!
Thanks a lot!!
--------------------------------------------------------
"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"
Corrail
corrail@gmx.at
ICQ#59184081
Thanks a lot!!
--------------------------------------------------------
"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"
Corrail
corrail@gmx.at
ICQ#59184081
--------------------------------------------------------There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.There is another theory which states that this has already happened...
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement