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3ds Scenes

Started by June 30, 2000 03:42 PM
3 comments, last by Saqib 24 years, 4 months ago
Hi, ummm.....I have made a 3d model using 3d studio max and it includes some scenes also. The exported mesh was in the format 3ds and I want to include it in my OpenGl app. How can I also use the scenes correctly in my OpenGL app.. Any samples will be apreciated plz. Saqib Akhtar
Download 3D Exploration at www.xdsoft.com/explorer/ and convert your 3DS-file to an OBJ-file.
Then go to www.gamedev.net/hosted/glvelocity/ and download the OBJ-loader (C++).

You can also go to www.wotsit.org and write your own 3DS-loader!


quote:
Error("Oops, I did it again!");

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you can also use 3d explorer to export files into opengl code and
plug that into your own..I just learned that about 5 minutes ago
What do you mean with "some scenes"? Multiple objects? Animation?

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Mail me, Drago's OpenGL Website
osu!
Wow!. Thanks for all the replies but I forgot to mention that the 3ds scenes are actually animation. So i need some info or samples for running that animation.

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