quote:
First thing we do is create a file handle. A handle is a value used to identify a resource so that our program can access it.
Question answered with Lesson 06!
I''d been searching the net trying to figure out what a Handle is. And... reading through NeHe''s OpenGL tutorials I found that answer. I even posted here, on the GameDev forum to find an answer but no one could give me the definition.
Visit the 3DHangout
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