simple modelling
i''m trying to create a rounded tetrahedron (a triangular based pyramid with rounded edges), is there a simple way of doing this?
- i''ve looked at using motion blur & antialiasing to give the impression of roundedness, but its sooooo slow...
i could work out the maths, but i''d rather someone else have done it already! - or is there a (free) modelling package which will let me do this easily?
thanks
alistair
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