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Drop Shadows and 3D Studio Max

Started by August 29, 2003 06:33 AM
9 comments, last by Davaris 21 years, 5 months ago
There is also the easy way (I actually used this in a 2D game):
render the objects without shadow, and use a second bitmap for the shadows (you''ll have to use alpha-blending to blend it with the background in real time).

Bye now. Must go and listen to some heavy metal.
Bye now. Must go and listen to some heavy metal.

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