GLUT - OpenGL Utility Toolkit
I have ran across a number of tutorials dealing with GLUT. Red Book examples too. Noticed that the Toolkit is old. Meaning that no major revisions lately. That and the NeHe''s and other sites tutorials do not use them as far as I can tell is this style of programming out of date?
Should I stay with the style of NeHe''s? Which just uses the OpenGL library directly?
ahh but glut lets you play with openGL without learning the win32 api. yay!
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