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glEvalCoord1f Coordinates

Started by July 28, 2003 04:49 PM
-1 comments, last by AyaKoshigaya 21 years, 7 months ago
Hi, if I draw a Curve with this function: glBegin(GL_LINE_STRIP); for j:=0 to 50 do glEvalCoord1f(j/50); glEnd; how could I get the X, Y and Z Coordinates for j=23...?? Au''revoir, Aya~
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