how to play in directx asynchronously?
I''m trying to make direrct sound play a sound when I hit a key,
I want it to start playing the sound from the beginning once I hit the key even when its playing in the middle of one.
I think its setting the asyncronous or synchronous but I"m not sure can someone put a line of code or where to set the flag.
I"M using the 3d sound object as well as the normal playsound
object.
games rule
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