All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
14
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to NeHe Productions
Advertisement
Drawing a bitmap that will eventually get mapped on a quadric
NeHe Productions
Affiliates
Started by
Xirtion
July 22, 2003 12:10 AM
-1
comments, last by
Xirtion
21 years, 7 months ago
Xirtion
Author
122
July 22, 2003 12:10 AM
I want to paint a 2D .bmp on a 3D quadric prior to mapping it with some type of paint program, then save it as a 512X512 .bmp so that when it is mapped with OpenGL it looks correct, not warped due to the vertex points...any ideas??? -Jeff X|X|X
X|X|X
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Long Time Noob. on his last leg
Games Career Development
D3D11: using DirectCompute in multiple threads
Graphics and GPU Programming
Unit Vector
Math and Physics
Which Engine Is This?
Engines and Middleware
Can you tell me how to make a chat in the unity? So that when a person speaks, his mouth opens.
Networking and Multiplayer
A survey about game development
GDNet Lounge
Advertisement
Recommended Tutorials
Direct3D Without All The Garbage
Graphics and GPU Programming
Sealing Classes in C++
General and Gameplay Programming
Data Structures for Pre-College Programmers: Non-linear Data Structures
General and Gameplay Programming
Non-linearity in Games
Game Design and Theory
Veggie Games
Interviews
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top