How to use a bitmap loaded from a Visal Studio resource file, stored as a HBITMAP with the function glTexImage2D() ? I can´t get the arguments to be correct. I know that my HBITMAP object is correct.
Gandalf the White
Load a bitmap created from a resource file
i wrote a little program to get round this problem, its called
Gfx2Tex and can be found at
http://freespace.virginnet.co.uk/al.braidwood/
hope it helps
alistair
Gfx2Tex and can be found at
http://freespace.virginnet.co.uk/al.braidwood/
hope it helps
alistair
the main page is:
http://freespace.virginnet.co.uk/al.braidwood/default.htm
it should work...sometimes the host is a bit flakey...try at different times and you should get it to work
anyone know a good (free) place to set up a site?
alistair
http://freespace.virginnet.co.uk/al.braidwood/default.htm
it should work...sometimes the host is a bit flakey...try at different times and you should get it to work
anyone know a good (free) place to set up a site?
alistair
June 20, 2000 02:15 PM
www.angelfire.com is pretty good
if they don''t suit your needs, goto http://www.hostsearch.com/ and search for what you want.
If all these errors are so fatal, why am I still alive?
if they don''t suit your needs, goto http://www.hostsearch.com/ and search for what you want.
If all these errors are so fatal, why am I still alive?
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