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FullScreen Error and big file sizes

Started by June 22, 2003 05:06 AM
2 comments, last by The Lion King 21 years, 8 months ago
Hi, I was just learning with NeHes Tutorials. Everything was fine, but when I ran the program in FullScreen Mode the compiler gave a disassembler error. It just runs fine in Window Mode. I have learned till 8 Tutorials and evrywhere the samething happens. However, when I run the application just alone (not through compiler) in FullScreen Mode ... then there is no error. Everything just worksfine like ordered. I am using Visual Studio with Windows XP. Is there something wrong with my compiler or do I have to tweak with something ??? One more thing ... its just a few lines of codes and the file size is too big ... bigger then 100 KB. Howcome, I have a great demo of someone''s OpenGL work and it is only of 64KB. Does the size of the compiled program has to do something with the compiler or not ??? Thanks, I can survive anything ... even NUKES!!! The Lion King
1. Thats the debugger, not the compiler
2. Yeah, you can choose the compilers optimization: speed or size.
PM Times change... Excuse my poor english!
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Set active configuration -> release

doing that will get your filesizes right down to where they would be without the debug junk embedded inside.
OK! I appologize for that. What about the FullScreen Problem. It only occurs when I compile and run in Visual Studio. When I run the Executable file, no error is being generated.

I can survive anything ... even NUKES!!!

The Lion King

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