Lesson27 is very difficult for me
I''ve spent much time to understand the function castshow(), but I didn''t succeed.
Why were pass1 and pass2 used?
Why do we use glStencilOp(GL_KEEP, GL_KEEP, GL_INCR)(increase 1)in pass1,and glStencilOp(GL_KEEP, GL_KEEP, GL_DECR) (decrease 1)in pass2.
Are there any tutorials on web about shadow?Or would you please expain this part for me. Thanks very much.
A Beginner!Nice to talk with you!
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