Game Musicians Needed?
Three years ago I wanted to make games... so I found this site and learned c++ and SDL and made some stuff for fun, got bored because I wanted to make some grpahics but I generally sucked in making it. Then I went to upper-secondary-highschool (or however it is written... I live in Finland you know...) and some time passed and I bought my self an electric guitar and so I became musician, too bad I started it too late so I won''t be able to get in any university to study musics and if I don''t get lucky with some band I won''t ever be a rock star. That''s not too bad, during this year we had two programming courses in c++ in my school and they were very easy since I had already learned that stuff and I thought maybe I am not that bad at coding anyway. Object oriented programming were piece of cake, actually I learned nothing new and its not because of unprofessional teacher (he writes books of "learning c++" and other stuff).
So I am musician who can code c++, make stories (I''ve been writing my whole age), dialogue (poetry, philosophy and drama is something I can do...), map desing (but only desing, not actually drawing anything) and be great aid for game desing... I am very creative and full of ideas... Is here any use for this kind of crew, not very good in coding (ok I am not that experienced coder but I can make some stuff if needed but when it comes to hardware handling and engine building I am totally out... ofcourse I can always learn new stuff) but I am very creative and can add emotional compositions, philosophical dialogues and interesting story lines to your projects... nowdays there is a lack of good RPGs or games with something greater purpose than brainless time burners.
P.S: Sorry for all this shit... made too long post =D but you know, when you get crap coming it comes. Also this post may be in wrong place...
The first most-important quality of a game programmer is programming skill. The second is creativity. If you have both, you will do very well.
BTW, don''t give up your day job
BTW, don''t give up your day job
John BoltonLocomotive Games (THQ)Current Project: Destroy All Humans (Wii). IN STORES NOW!
for a one-person team programming is most important, simply because a game by a good programmer with little creativity is a crappy game, but a game by a lousey programmer who is very imaginative doesn''t even ever get finished.
--- krez ([email="krez_AT_optonline_DOT_net"]krez_AT_optonline_DOT_net[/email])
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