quote:
Original post by TechnoHydraquote:
Original post by Ketchaval
Let us form a manifesto for a new breed of game that will avoid all of the fakery, and reflect reality as it is !
What should our manifesto be? Feel free to contribute new rules and expose the deception at the root of our "entertainment".
Rule One
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1. No more saved games! The player cannot reload if they have made a mistake.
1.) If the game reflects perfectly the reality of life whats the pointof playing it? Why should I stay in and repeat the exact same things I do in my own life? And don''t say so that I can experience it differently, because then it is escapism from the truth.
2.) It can''t be done perfectly because reality includes irreversible consecuences. If it''s a simulation then the cobsecuences will never hit us. And we''ll know that subconciously.
3.) Also to reflect reality perfectly then it has to each of our individual lives OR be random without us choosing how we start, what we look like, the path thats going to lie ahead of us, or the circumstances in that life. Therefore the start of game must randomly generated and can only be done once. That means no rerolling our character hoping it gets better. If your character is crappy to bad, you have to live with it.
(Note: This would probably only be possible in design, unless you plan to make a super-VR simulator like we''ve seen someone else posting about recently. I''m not going to name A name but I think most here know who I''m talking about.)
Sorry I had to repost what I put in the other thread. Seriously Ketcheval, where the heck is this anti-escapism coming from? This is a GAME design site, and this in particular is a GAME DESIGN FORUM. This sort of manifesto is something those stuck up politicians would like to have to regulate us I think. Seriously. Maybe it''s just me but I don''t see much of a point to this manifesto. I mean I personally don''t feel compelled to follow it.