Having problems creating animated models for directx
Hi,
I have been trying to create animated models for use in directx games, but I am having a lot of problems. I am using 3D Studio Max and everytime i convert the model to 3ds for use with the 3dconv application, my model gets split up and detached. Has anyone experienced this problem? If not can someone tell me how they make their models? Maybe there is something Im doing wrong or something I left out. Any pointers or advice is very much appreciated.
regards
Hoongming
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement