quote:
Original post by David20321 After you make a mesh, how do you import it into your program to display it?
Sorry
I have no time to try these mesh-editors. Maybe later.
Mody
Mody at email dot cz
ModyMody at email dot cz
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quote:
Original post by David20321 After you make a mesh, how do you import it into your program to display it?
Sorry
I have no time to try these mesh-editors. Maybe later.
Mody
Mody at email dot cz
ModyMody at email dot cz
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hi there is 2 way to import the mesh the hard one : write your import code (not for me) the easy one : you can use 3dexploration (www.xdsoft.com) or 3dto3d (lost the url). 3dexploration accept numerous file format and can convert it to OpenGL cpp code (data/display list/sample app). A very cool app IMHO. lunasol
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Thanks anyway but I have a mac so i can''t get those to work. Any suggestions?
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Hmm, the web site for meshworks (don''t remember the address off the top of my head) has a link to code for loading 3DMF files. Morgan
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Thanx morgan! It''s at http://codenautics.com/meshwork/opengl.html.
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