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3D mesh editor

Started by June 05, 2000 04:18 AM
14 comments, last by Mody 24 years, 5 months ago
quote: Original post by David20321

After you make a mesh, how do you import it into your program to display it?


Sorry I have no time to try these mesh-editors. Maybe later.




Mody
Mody at email dot cz
ModyMody at email dot cz
quote: Original post by David20321

After you make a mesh, how do you import it into your program to display it?


Sorry I have no time to try these mesh-editors. Maybe later.




Mody
Mody at email dot cz
ModyMody at email dot cz
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hi

there is 2 way to import the mesh

the hard one : write your import code (not for me)

the easy one : you can use 3dexploration (www.xdsoft.com) or 3dto3d (lost the url). 3dexploration accept numerous file format and can convert it to OpenGL cpp code (data/display list/sample app). A very cool app IMHO.

lunasol
Thanks anyway but I have a mac so i can''t get those to work. Any suggestions?
Hmm, the web site for meshworks (don''t remember the address off the top of my head) has a link to code for loading 3DMF files.

Morgan
Thanx morgan! It''s at http://codenautics.com/meshwork/opengl.html.

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