Matrix
Ummm, I''ve been trying to figure out the exact format of the matrices in OpenGL. and I can''t quite figure it out. more specifically, where the x,y,z coords go and where the rotations go...jeez this is so confusing...I need help.
Out - The Prox
NARF - Pinky and the Brain
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement