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Important: Need estimate of cost of this type of 3D animation

Started by April 10, 2003 05:54 PM
13 comments, last by IADaveMark 21 years, 7 months ago
Due to some legal issues, I need to have some expert opinions on the likely time and cost for the following work. At this page you will find links to some sample 3D animations. The models were created from front, side and top elevations with measurements. Please provide me with an estimate of the time and cost it would take to do these assuming a standard level of industry skill, experience, and pay rate. Specify a breakdown of what it would take to get the proceedure down and then a time/cost per each subsequent animation. (Note, there are more of them than what you see here, but they are all similar.) Thank you... Dave Mark - President and Lead Designer Intrinsic Algorithm - "Reducing the world to mathematical equations!"

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

You expect us to read that?

what are you asking? Price? £45 per hour $60 per hour.

Do you have a problem with that?

I saw your web site - you are amateurs, hoping for pro''s to help you out ... go away and help yourselves
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I just read all the crap that you have to offer ... you are leaches - go elsewhere.

What do you expect? If you where nice peple, we''d help you - but you''re not - I suspect you''d ask us to offer our sevices for nothing ... in return for everything ...

BYE
Even better - I just checked out the 'videos' ....


hmmmmm

[edited by - Shag on April 10, 2003 7:24:14 PM]
I have no idea what you are talking about. I just asked people to look at a few animations. These were done by a contractor of mine and, due to a breech of contract issue, we are now faced with calculating the compensation due to him. Not being an animation expert, I don''t know what it would take in terms of time and cost. We need to know so that we know what to pay him.

We weren''t looking for employees to perform any work beyond the few minutes it takes to download the avi files and give an idea of how much they cost. I was looking for an expert opinion for a peer review of work performed. If you don''t fancy yourself an expert, don''t respond.

As for what we have to offer, we are in talks with one of the top 5 publishers in the world - who approached US about this title. I don''t need anyone to work for free but I thought since this is such a happy community I would ask the opinions of the regulars here.

Dave Mark - President and Lead Designer
Intrinsic Algorithm - "Reducing the world to mathematical equations!"

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

You might get better response if this were posted in the Visual Arts forum.

You might also try the forums at www.cgtalk.com
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Sorry for the off-topic comment, but MAN.. your page takes FOREVER to load. Please use &#106avascript, or something equally lightweight -- not Java applets to do a simple hover script.

Now for the on topic.

How detailed are these plane models?
Time it takes depends greatly on that. If the detail is just what we see here, and the artist had good source material .. I couldnt imagion it to take more then a few hours per model. (At maby $50-$75 cad per hr .. for a high rate)

Anyway,
Hope that helps.

- Jacob

[edited by - Kevlar-X on April 11, 2003 3:19:17 AM]
"1 is equal to 2 for significantly large quantities of 1" - Anonymous
Not programming related. Moved to visual arts.
As I mentioned, the only thing he had to work with was the 3 views - front, top and side. They had measurements. The skin didn''t matter and he just "hand-painted" something that looked OK on them. Basically, the process would have only involved converting those 3 views into a combined 3D wire frame, skin it and rotate it 360 degrees.

Dave Mark - President and Lead Designer
Intrinsic Algorithm - "Reducing the world to mathematical equations!"

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

quote: Original post by InnocuousFox
assuming a standard level of industry skill, experience, and pay rate.

That statement is an oxymoron of course (there is no such thing as a "standard" level of skill and experience) but I would charge $200 per animation based on a time estimate of 6 hours work for one of the animations on that page.

[edited by - jhocking on April 11, 2003 12:01:05 PM]

-Joe Hocking | newArteest
Intro book for programmers: Unity in Action

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