Mulit-platform sound system
Hi,
Can someone please point me towards a decent Win32 and Linux sound system that I can integrate into my 3D game?
I am looking for something like BASS (http://www.un4seen.com/) which I have used in the past to play the standard sound filetypes, like wav and mp3. BASS is absolutely fantastic (small, powerful and free) but it is win32 only, and I need something that can run on both Windows and Linox OS’s.
Any suggestions?
[edited by - Dark_Streak on April 4, 2003 3:34:32 AM]
How about OpenAL (possibly see Creative'' Developer Site for more resources)? It''s a little low level at times, but I like it.
FMOD
quote: FMOD is the fastest, most powerful and easiest to use sound system on Windows, Linux, and Windows CE there is, and now Macintosh, GameCube, PS2 & XBox!.
FMOD supports 3d sound, midi, mods, mp3, ogg vorbis, wma, aiff, recording, obstruction/occlusion, cd playback, mmx, internet streaming, dsp effects, spectrum analysis, user created samples and streams, synchronization support, ASIO, EAX 2&3, C/C++/VB/Delphi/MASM and more.
FMOD is not only the best cross platform audio engine for your needs, but it is the best audio engine available on each platform.
[ PGD - The Home of Pascal Game Development! ] [ Help GameDev.net fight cancer ]
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement