blending equation
I''m kinda stuck with this blending equation thingie...
I need two blending equations: 1 like used for windows and stuff (everything looks brighter) and 1 like used in lightmaps (dark spots make everything darker)
I tried de nehe tutorial transluceny equation, but somehow it doens''t seem to work... õ_Ó
I''m using win2k, radeon9000 (catalyst 3.0), and SDL as the event handler.
Greetz, Danny
Have a look in the OpenGL Programming Guide or MSDN for glBlendFunc.
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
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