Creating first game...
Ok, well i been learning c++ on and off for a while now and i have created a particle engine (actually just followed a tutorial but i understood it, lol) and im just wondering.. how do i organize it? should i use oop and multiple files and if so how should i handle it? Also, i have been learning opengl but is it a better idea to go the m$ directx route?
"I never finish what i sta.."Computer:ATI Radeon 9700 PROP4 2.66 GHz512 RDRAM
You seem to only be concentrating on the graphical aspects of a game. Bad idea. Theres a lot more than just graphics involved.
Graphics
Sound
Input
AI
Logic
Resource Handlers
And a whole lot more..
Try and keep it OO, learn GL (nice easy syntax)
Keep your first game short, sweet, and not too ambitious.
Graphics
Sound
Input
AI
Logic
Resource Handlers
And a whole lot more..
Try and keep it OO, learn GL (nice easy syntax)
Keep your first game short, sweet, and not too ambitious.
*st0ned*
March 15, 2003 08:14 PM
well im really just wondering how i should organize it to keep the game and the windows stuff seperate.. would i just put them in differnt files and if so how would i make the instance for my game? soy confundido muy (i am very confused)
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