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Creating first game...

Started by March 15, 2003 08:03 PM
1 comment, last by Guzba 21 years, 8 months ago
Ok, well i been learning c++ on and off for a while now and i have created a particle engine (actually just followed a tutorial but i understood it, lol) and im just wondering.. how do i organize it? should i use oop and multiple files and if so how should i handle it? Also, i have been learning opengl but is it a better idea to go the m$ directx route?
"I never finish what i sta.."Computer:ATI Radeon 9700 PROP4 2.66 GHz512 RDRAM
You seem to only be concentrating on the graphical aspects of a game. Bad idea. Theres a lot more than just graphics involved.

Graphics
Sound
Input
AI
Logic
Resource Handlers
And a whole lot more..

Try and keep it OO, learn GL (nice easy syntax)

Keep your first game short, sweet, and not too ambitious.
*st0ned*
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well im really just wondering how i should organize it to keep the game and the windows stuff seperate.. would i just put them in differnt files and if so how would i make the instance for my game? soy confundido muy (i am very confused)

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