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Math Question Plz read

Started by March 14, 2003 07:56 PM
1 comment, last by UponTheEnd 21 years, 11 months ago
In alot of source code, they use sin and cos to move around and do cool things with angles and such.. I have looked and looked for game programming math tutorials that explain sin and cos, all i find is matrix and vector tutorials and alot of other math stuff, but no sin and cos can anyone point me to a tutorial that explains their uses in game programming and explains them actually or can some one here explain it to me thanks alot
"What we do in life, echos in eternity" -- Gladiator
Use sin and cos to calculat the X and Y coordinates of a vector pointing in the direction passed to the function, in radians(not degrees) good for movement, and rotating vectors and matrices.

-~-The Cow of Darkness-~-
-~-The Cow of Darkness-~-
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Wasn''t this done in High School with pythagora''s theorem? If you know that it is not much harder to formulate the sin and cos for a vector in three dimensional space.

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