Back Clipping Plane
How move the back clipping plane back so as to draw larger models without them being clipped?
(Sorry hit the wrong button)
If you''re using OpenGL check out the "glFrustrum" function.
glFrustum(
GLdouble left,
GLdouble right,
GLdouble bottom,
GLdouble top,
GLdouble znear,
GLdouble zfar
);
Then set the "zfar" a bit further...
If you''re using OpenGL check out the "glFrustrum" function.
glFrustum(
GLdouble left,
GLdouble right,
GLdouble bottom,
GLdouble top,
GLdouble znear,
GLdouble zfar
);
Then set the "zfar" a bit further...
Or with
set a higher far value.
Visit our homepage: www.rarebyte.de.st
GA
gluPerspective(double angle,double aspect,double near,double far);
set a higher far value.
Visit our homepage: www.rarebyte.de.st
GA
Visit our homepage: www.rarebyte.de.stGA
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