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Synchronized Music: streaming or mods?

Started by March 11, 2003 11:57 PM
9 comments, last by Cat_B 21 years, 11 months ago
Yes, I just did it (hadn''t tried before)



FSOUND_STREAM * stPtrArray[2]={NULL};
.....

loadStream(&stPtrArray[0], "ethunder.wav");
sChannel=FSOUND_Stream_Play(FSOUND_FREE, stPtrArray[0]);
loadStream(&stPtrArray[1], "superman.mp3");
sChannel=FSOUND_Stream_Play(FSOUND_FREE, stPtrArray[1]);
....



void loadStream(FSOUND_STREAM * *stPtr, char * streamName){
...
*stPtr=FSOUND_Stream_OpenFile(streamName,FSOUND_LOOP_NORMAL,0);
...
}

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