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Direct3D DLL

Started by May 22, 2000 02:26 AM
0 comments, last by nes8bit 24 years, 4 months ago
Could someone help me make a .dll file that can be called from Visual Basic that transforms Direct3D verticies instead of having VB do it. I let VB do it and I lost 200 frames. Yes, that was 200 frames. Actual work was being pumped into the CPU. My idea is this: use a .def file for the export of TransformVerts(D3DMATRIX TransformMatrix,D3DVECTOR Verts). That function will transform all of the verts in the array verts. Yes, Verts is an array. I''m quite not c++ oriented. I do understand it though. Anyhoo, if anyone has objections to my DLL then please tell me.
Thanks for your help nes8bit, but I figured out a faster and more cleaner solution.

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