Blending Blending Blending ARGH
Hi
I''m now trying to texture my landscape. I''ve seen examples (not open source unfortunately) of landscapes that have different textures on different heights, but also on different steepness. The big problem is that when I blend textures like the tutorial with the glass box, I disable depth testing. And the texture is drawn in front of stuff it''s behind.
How do I blend two different textures on a poly without having to check if nothing is in front of it?
Marty
_____ /____ /|| | || MtY | ||_____|/Marty
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement