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CSG...

Started by February 22, 2003 09:39 PM
1 comment, last by Filami 22 years ago
ois ppl... I have here a "little" problem. I want do CSG between objcts (or more especificaly boolenas since I don''t want only to make it with convex solids), but I don''t know how....i''ve been searching yet but is too hard and the only thing that I could make was a process that make thousans polys between 2 samall brushes of 6 polys each and a crash in the middle of that!!! Some body can help on this? Filami Techno Grooves
Techno Grooves
You don''t find too much things on real time CSG because it is really slow - I read some papers about it and they say a TNT2 will get less than 5fps most of the time and it requires a lot of stencil passes...

In case you''re searching for "offline CSG" like the one you would use in a 3d editor like q3radiant then I let you know I am also searching for that but I cannot find anything really interesting. I will search something better in the next weeks - maybe we can get in contact to help us togheter...

Previously "Krohm"

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Unless this is for a ray tracer, i really do not think that you should have CSG...

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