MS3D Model Size Problem!
I have written some code to load and display a milkshape 3d model. The problem is that the model seems to be too big when I load it in. What I''ve done to fix the problem is to either translate the model into the screen A LOT! or to scale the model down. Is this normal??
Kory
"The pioneers of a warless world are the youth who refuse military service" - Albert Einstein
Well, all models, no matter what program you create them in, will be sized according to how the modeller created them. If you need to constrain your character models to a certain size, you''ll either need to resize them in the modelling program, or scale them in your program before you use them.
Basically, it is normal if you''re just loading random models you download off the net. They won''t all be the same scale.
If you''re creating models yourself for your game, then you can set some standard constraints to work with, but that''s about it...
Basically, it is normal if you''re just loading random models you download off the net. They won''t all be the same scale.
If you''re creating models yourself for your game, then you can set some standard constraints to work with, but that''s about it...
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