Multitexturing with vertexarrays
Hi all,
is it possible to use multitexturing in combination with vertexarrays? I''ve got a heightmap and i''d like to use different textures at different heights and slopes... I know there is an array for texture coordinates, maybe it''s possible with one big texture containing all the different textures?
_____ /____ /|| | || MtY | ||_____|/Marty
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