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Needed- Modelers, Animators, Concept and Texture Artists

Started by February 12, 2003 08:15 PM
3 comments, last by CharlieM 21 years, 9 months ago
Zenith Studios is developing its first full length FPS. A lead designer, programming team, and concept artist have already begun working. We need skilled modelers, animators, concept and texture artists to help satisfy the game's visual requirements. Currently, there will be no pay. However, after the game's completion, Zenith Studios will create a detailed concept and treatment package which will be presented to every major game publisher on the map. We are confident in the game's concept and in our current team members. We believe with efficient planning and the right additions to our team, we can create a marketable and unique product that will appeal to many publishers. We will equally split the earnings of any deal we may make. To apply, send a demo of your work or a link to your site to CharlieMcCarrick@hotmail.com Modelers/animators should demonstrate abilities to model and animate realistic characters and environments, and to apply textures, lighting, particle systems, and special effects. Texture artists should demonstrate abilities to create and apply realistic, three-dimensional textures. Also, please note any relevant education or professional experience. Thank you, Charlie McCarrick [edited by - CharlieM on February 12, 2003 9:46:09 PM]
You mean you''re a bunch of hobbyists that want to go the ''start-up'' way like loads of other kids, promising money when the game is released, which usually never happens.
Always the same story :/
http://www.strangefate.com
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We're promising only good experience.

[edited by - CharlieM on February 13, 2003 8:09:42 PM]
All the power to you I love seeing start-ups work out for people. I myself have one and we are doing quite well.
www.jiblife.info
Heck, even I don''t promise experience. Banter, yes, and wit, but not experience or money.

Cast Iron Life, a World at War

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