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VertexBuffer

Started by February 10, 2003 09:52 AM
-1 comments, last by Klaim 21 years, 9 months ago
(DirectX) What is the most interesting: -Having one VertexBuffer with lot of models data; -Having one VertexBuffer per model; ? I'm new to 3D so i was wondering... [edited by - Klaim on February 10, 2003 11:14:10 AM]

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