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Prefiltering Cubic Enviorment Maps

Started by February 09, 2003 05:01 PM
1 comment, last by moroderzone 22 years ago
Does anyone have any source code for PreFiltering Cubic Enviorment Maps? Enviorment maps should be filtered by the Phong Exponent. Otherwise everything looks like a mirror reflection.
I honestly don''t have much of a clue what your on about...
probably because it''s way after midnight but still.

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What''s the problem with "mirror reflection" ? Isn''t it the way you want it to look like ?

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