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Need some advice on Bot creation please!

Started by January 24, 2003 04:36 PM
1 comment, last by Akira666 21 years, 9 months ago
Hi, I''ll try and keep this brief. I''m studying BSc A.I. and i''m currently in my Final Year, i''ve decided (can''t change now!) to design a relatively simple Bot for Half-Life (simply because it has such a huge modding community), i''m fairly good with C++ and since i don''t intend to aim as high as creating a super-intelligent, human-like bot i''d think it''ll suffice; I only intend to make a Bot able to move around a map and shoot at players (also being able to identfy between team mates and enemies), show some emotions like fear; running away when outnumbered, hiding to reload, and so forth. Now, i just need some advice on whether it''s actually a good idea for me to start a Bot in Half-Life? I mean, even though it''s a pretty old game by now it''s still pretty complex, would working on a even older game like Quake/Quake 2 be a better idea?? Also, can anyone give me decent (recent and NOT dead!) links? Lots of pages i went to all contain dead links, or they haven''t been updated for 2-3 years! And general tips in Bot coding? All Advice is Appreciated!! Ak.
Hi Ak,

unfortunately I can''t help you, but maybe you''ll get better results if you post in another forum like Math and Physics or equals.
I don''t think that you will soon get an answer in the newbie-corner.

Nice evening,
Python

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Thanks anyway, made another post in the Game Programming forum :D

Ak.

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