Need some advice on Bot creation please!
Hi,
I''ll try and keep this brief. I''m studying BSc A.I. and i''m currently in my Final Year, i''ve decided (can''t change now!) to design a relatively simple Bot for Half-Life (simply because it has such a huge modding community), i''m fairly good with C++ and since i don''t intend to aim as high as creating a super-intelligent, human-like bot i''d think it''ll suffice; I only intend to make a Bot able to move around a map and shoot at players (also being able to identfy between team mates and enemies), show some emotions like fear; running away when outnumbered, hiding to reload, and so forth.
Now, i just need some advice on whether it''s actually a good idea for me to start a Bot in Half-Life? I mean, even though it''s a pretty old game by now it''s still pretty complex, would working on a even older game like Quake/Quake 2 be a better idea??
Also, can anyone give me decent (recent and NOT dead!) links? Lots of pages i went to all contain dead links, or they haven''t been updated for 2-3 years! And general tips in Bot coding?
All Advice is Appreciated!!
Ak.
Hi Ak,
unfortunately I can''t help you, but maybe you''ll get better results if you post in another forum like Math and Physics or equals.
I don''t think that you will soon get an answer in the newbie-corner.
Nice evening,
Python
unfortunately I can''t help you, but maybe you''ll get better results if you post in another forum like Math and Physics or equals.
I don''t think that you will soon get an answer in the newbie-corner.
Nice evening,
Python
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