I think I'm ready to get game programig
I have a few questions.
1)What book should I use, I'd prefeer a .PDF book?
2)What does an engine do?
3)What tools should I use ?
Thank you very much
[edited by - ND on January 19, 2003 9:47:29 AM]
quote:
1)What book should I use, I''d prefeer a .PDF book?
Depends entirely on what you want it for. There are as many topics as books and there is no one magic book that can explain everything.
quote:
2)What does an engine do?
An engine is system of functions/classes/datatypes that allows you to easily do things such as graphics, sounds, networking, etc. It is like a wrapper in that it can provide a nice simple API in order to do complex tasks.
quote:
3)Should I use Direct X?
Again this depends on what you want to do. If you want to develop only on Microsoft Windows then DirectX is a good choice, OpenGL is more cross platform. I would suggest reading up on both of these systems and see which one seems better to you.
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Andrew
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