Game Engine
Anybody know where i can get some help on creating my new game engine. All the basics are done now: loading/displayin pics, loading/playing sound, building/displaying/changing/killing fonts. I guess here is what i need help with:
i already posted skinning i think, i definatly need that. I need input on moving a human form...as in body parts. I was figuring just maping out each major joint on the body and using those for movement...anybody know how to do this or maybe explain a much more simpiler way.
Creating a Fighter type game.
there are tree basic forms of character animation that can be combined to suit you needs.
1. frame based:
You basicly have a bunch of 3d models in different positions.
sort of an 3d animaiton, quake uses this method.
2. object based:
Uses several objects attached at the joints, jedi knight uses this method(unfortunatly cuz it looks like crap).
3. Skeletal animation.
This one actuarly bends the model in different places.
This is the best one but it''s the hardest to make.
Nr 1 would be the best choice for you i guess.
But hey if your brave use nr 3, it only takes a couple of hours to write the code but when it comes down to animating it your in for a treat.
1. frame based:
You basicly have a bunch of 3d models in different positions.
sort of an 3d animaiton, quake uses this method.
2. object based:
Uses several objects attached at the joints, jedi knight uses this method(unfortunatly cuz it looks like crap).
3. Skeletal animation.
This one actuarly bends the model in different places.
This is the best one but it''s the hardest to make.
Nr 1 would be the best choice for you i guess.
But hey if your brave use nr 3, it only takes a couple of hours to write the code but when it comes down to animating it your in for a treat.
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did anyone knows a good website for learning how to build a new engine
www.lordoftherings.net
www.biozone.at.tf
www.lordoftherings.net
www.biozone.at.tf
www.lordoftherings.netwww.biozone.at.tf
quote:
Original post by bioboy
anyone know a good website for learning how to build a new engine?
I guess thats what you meant,
and well, the best way to learn is trial and error. Period.
quote:
But hey if your brave use nr 3, it only takes a couple of hours to write the code but when it comes down to animating it your in for a treat.
a couple of hours?!!
getting the animation and model format in my engine working bang on took a couple of weeks...
spose it depends how you want to make it though I guess...
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[edited by - RipTorn on January 11, 2003 9:28:39 PM]
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