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How to MultiThreading

Started by January 06, 2003 01:46 PM
2 comments, last by mdias 21 years, 10 months ago
Hi, How do you guys make mulithreaded applications ?? I saw in annother thread of this forum that in the future multithreading will be useful to computers that have more than 1 CPU etc. so I want to start multithreading... Annother question, how do we access the resources (bmps, etc.) of DLL's ?? I made one DLL and when try to access it's resources from inside the DLL I get the resources of the application that is using it instead of the DLL's. I know it has something to do with the Instance of the DLL, but how do I get it ??? Thanx [edit:] sorry about the double posting... I tried to delete it but it doesn't get off the thread list... KaMiKaZe [edited by - Kamikaze15 on January 6, 2003 2:48:28 PM]
is it really worth writing multithreaded games at present ?

i beleive the p4 3.6 has hyperthreading and they plan to implement it on p4 2.4 and up. only when these chips are in common use would it make sence to write multithreaded games, how many gamers out there have dual cpu systems ?



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quote: Original post by deal
only when these chips are in common use would it make sence to write multithreaded games


It makes sense to write multithreaded games now. It also makes sense to write multithreaded applications (if needed of course). Right now, my Internet Explorer has 17 threads running. Trillian has 9 and Zone Alarm has 6.

Processes and Threads - MSDN


The hackers must have gotten into the system through the hyperlink!!
Invader''s Realm
Thanks for the link Invader X
If anyone knows of more info it would be much appreciated.

KaMiKaZe

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