model manipulation
Hi!
I wanna build a virtual piano player as a Computer Graphics project.
Spent some time reading articles about DirectX, i am still not sure about how to load a model and move some part of the model (for example finger) by program.
For this project, piano player''s fingers should pay more attention than other parts of body.
Should i load something as .x file? or maybe some models used in Quake or Half Life will also work if finger animation is added?
Can any guru show me some useful resource to read?
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