if (Ax > Bx -2 && Ax < Bx+2 ){
glColor3f(0,0,1);
}
else{
glColor3f(1,1,1);
}
SIMPLEST COLLISION DETECTION
I ask, is this not the simplest collsion detection ever?
No. It is not.
if (X1 != X2 && Y1 != Y2)
hi.
Anyway, what is your point.
swift URL | browse my bookmarks [server may not always be on]
SotteD | View/download my Song of the Day
Sensimed | Info/download
if (X1 != X2 && Y1 != Y2)
hi.
Anyway, what is your point.
swift URL | browse my bookmarks [server may not always be on]
SotteD | View/download my Song of the Day
Sensimed | Info/download
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