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Implementing a keyboard delay with GetAsyncKeyState and GetTickCount (long read)

Started by January 04, 2003 09:05 PM
0 comments, last by Utwo 21 years, 10 months ago
Does it ever help you to write out your plan, to sort it out in your head? I just wrote a 3,000-word post on my plan to use GetTickCount to make a timer class, which I can then use to implement a typical keyboard delay using GetAsyncKeyState and my new timer objects. After typing the whoooole thing I decided I had it sorted out enough to give it a try and decided not to post it. At least it wasnt a complete waste of time. [edited by - utwo on January 5, 2003 2:50:21 PM]
---signature---" Actually, at the time, I didn't give a damn about the FoxNews issue... just that you would come swooping in with your Super Mith cape flapping behind you and debunk it just because it didn't happen in your living room." - InnocuousFox
I do this a lot. Just the process of trying to write down the problem in enough detail for others to be able to help often helps you see the solution (or at least what the true problem is).

Alan
"There will come a time when you believe everything is finished. That will be the beginning." -Louis L'Amour

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