Terrain Texturing Solution
hey
I found a easy way to give the terrain different textures. I just color the grayscale image and then I just give the certain TexCoords to a certain point. It''s really working, but..
I got one problem now. I don''t know why this happens but it looks like the whole terrain.bmp texture is turned around 90 degrees. So I don''t get it to the right position. I even tried to save the image in diffrent variations. But it''s not working.
I would send a screen shot if somebody is interested.
please post a screenshot.
and can you describe how you are multitexturing your terrain in detail?
and can you describe how you are multitexturing your terrain in detail?
hey
I'm not using multitexturing. What I'm doing is that I just take the grayscale image -> color it -> and load it as texture.
And then I just texture the pixel from the grayscale image with the same pixel of the colored pixel.
I will send in a screen shot when I finished coloring it. I guess it will take a while because of the details. But I will post again when I'm done. =)
[edited by - arkansas on January 4, 2003 12:14:04 PM]
I'm not using multitexturing. What I'm doing is that I just take the grayscale image -> color it -> and load it as texture.
And then I just texture the pixel from the grayscale image with the same pixel of the colored pixel.
I will send in a screen shot when I finished coloring it. I guess it will take a while because of the details. But I will post again when I'm done. =)
[edited by - arkansas on January 4, 2003 12:14:04 PM]
in other words, he''s taking a big texture and mapping it over
the entire terrain... not an uncommon method
-eldee
;another space monkey;
[ Forced Evolution Studios ]
the entire terrain... not an uncommon method
-eldee
;another space monkey;
[ Forced Evolution Studios ]
Do NOT let Dr. Mario touch your genitals. He is not a real doctor!
-eldee;another space monkey;[ Forced Evolution Studios ]
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