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Tools to convert model to OpenGL

Started by January 01, 2003 04:00 PM
3 comments, last by Luya 22 years, 1 month ago
I was wondering if it is needed to use a specific software to convert a model(using Blender 3D for instance) into OpenGL.
you can convert models to plain text and past the data into your program, but it is usually better to load the files as they are saved by the 3d program when your program runs. There are tutorials on this site on how to load ms3d and md2 files which are pretty good for beginers unless you want to make your own file format. There is no real OpenGl file format for 3d models so if pasting into your code, you''ll have to make your own format.
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Some modelers can export models to OpenGL code in C/C++. Also, look on NeHe''s site, downloads section, forgot where.
there''s a model viewer called 3D Exploration. I don''t the the address, but I''m sure you can find it. It opens any kind of file format and can save as OpenGL code.

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Thanks you very much.

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