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Please try my 3d Model Editor

Started by December 15, 2002 04:56 PM
4 comments, last by BGCJR 22 years, 2 months ago
Download: http://ice.prohosting.com/~bgcjr/Release.zip I'm working on a 3D Model Editor. Please, give it a try. It includes a readme file for instructions. load/save .bsm add/move vertices add/move faces(triangles) pan/rotate/zoom culling wireframe or colored triangles just added Subdivide 3 and 4. Please report any bugs. [edited by - bgcjr on December 15, 2002 8:31:02 PM]
Game Core
pretty good...keep adding more stuff hehe...

oh and try to get some kind of grid going...

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im interesting in source code for selecting and moving points (vertices)

is it possible to publish yhe code?

r.
It runs redicuously slow for me, I can''t do anything with it. It takes about 3 seconds just for me to click a button. I''m running a gf3 ti 200 w/ 1200 mhz tbird.
HAWKEYE3:

I use a geforce 256 and 800mhz T-Bird.
Maybe, settings and/or drivers.
(just got a GF4Ti4200).

Krisc:

The Grid will be easy. I could use ideas, cause I can do with the simple stuff. Maybe, a few things from Milkshape?
I plan a bone skeleton animation and texture editing support(but I need code for saving images).

AP:

I used NeHe's selection code.

[edited by - bgcjr on December 17, 2002 5:38:03 PM]
Game Core
quote:

The Grid will be easy. I could use ideas, cause I can do with the simple stuff. Maybe, a few things from Milkshape?
I plan a bone skeleton animation and texture editing support(but I need code for saving images).


use DevIL ( formerly OpenIL ) it supports most popular image formats, both loading and saving.

Grab it here:
http://openil.sourceforge.net/

if you use Dev-C++ you migth have a problem using it, but I have a fixed version (but sligthly older) avalible on my website.
( here: http://www.decoder.dk/prog/download/ )

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