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Re: nehe tutorial #20

Started by December 11, 2002 12:04 AM
-1 comments, last by michaelh 21 years, 11 months ago
Hello, I am interested in using bitmap masking for rendering symbols to a 2D view. Tutorial #20 was very helpful, but I''m wondering if there is a way to accomplish masking in gl without using textures? Speed is very crucial to my app, and since I had to abandon texture mapped fonts in another area of my code I''m thinking that using textures for my symbols will introduce a bottleneck as well. Any suggestions would be greatly appreciated. Thanks. Mike

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