SDL porting errors
I tried to port my [incomplete] SDL game engine to linux. I finally got it to compile, but when I tried to run it I get this error:
"mcop warning: user defined signal handler found for SIG_PIPE, overriding"
I was wondering if anybody could tell me possible problems.
From what I found on Google, it seems to be an error message generated by aRts. Does your build of SDL use aRts?
I didn''t find a solution with Google but, if nothing else, you could possibly build SDL to not use aRts.
![](http://libhfs.sourceforge.net/img/thingy.png)
I didn''t find a solution with Google but, if nothing else, you could possibly build SDL to not use aRts.
![](http://libhfs.sourceforge.net/img/thingy.png)
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