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ATI ARB_pixel_format problem.

Started by November 28, 2002 11:30 AM
2 comments, last by aker_jus 22 years, 3 months ago
After finishing my TextureManager, I decided that I should test the application on an ATI card, apart from the NVIDIA dev pc. So, I sent it to a friend who has Radeon 7200 64MB. The demo autodetects ARB_pixel_format and uses it. The application crashes on that radeon, trying to set the pixelformat (SetPixelFormat(winDC, pf, NULL)). On the normal PFD initialize method, it works. Is it an ATI driver bug? On my Mobility Radeon M6 it works fine with arb.
GraphicsWare|RenderTechhttp://www.graphicsware.com3D Graphics & Solutions
send to me, i have decent drivers for radeon9700, i can test it here..

it smells like a driver bug.. or some bad screen settings wich open up a not often seen driver bug (well, even then, its a driver bug, but you could prevent it possibly.. dunno:D)

"take a look around" - limp bizkit
www.google.com
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia

My Page davepermen.net | My Music on Bandcamp and on Soundcloud

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I just sent it to your email.
Thanks a lot
GraphicsWare|RenderTechhttp://www.graphicsware.com3D Graphics & Solutions
oh shit, wasn''t here for quite a while and now had to find out guess what? exactly: thats my old e-mail. stacraft3d.net died 2 months or so ago..

davepermen[at]hotmail[com] is currently a valid one..:D (sorry for replying that late:D)

"take a look around" - limp bizkit
www.google.com
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia

My Page davepermen.net | My Music on Bandcamp and on Soundcloud

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