fatal error LNK1104 with visual 6.
Hi,
i''m just a beginner, so that I can''t solve this problem, maybe someone can help me out.
I''ve written a opengl-file in vc++, i don''t have any problems when i complile the file, but when try to build the *.exe, i always get the following error message:
"Linking...
LINK : fatal error LNK1104: cannot open file "and.obj"
Error executing link.exe.
depth.exe - 1 error(s), 0 warning(s)"
I think, I did everything right with setting up the enviroment, i''ve put the glut32.lib and GLu32.lib into drive:/../msv/vc98/lib and the glut.h and GLu.h into drive:/../msv/vc98/include/gl. I also copied GLUT32.DLL to drive:/windows/system. When opened a know new workspace, I used nehe''s tutorial to set up the settings.
It would be nice when could help me, so that i can make the next steps in opengl-programming, because it''s very frustrating, if don''t make any progress.
thanks for your support, zwirdsch.
November 25, 2002 09:34 AM
project->settings->link tab
look in the "object/library modules:" entry field. is there an "and" or an "and.obj" string? if so, get rid of it.
this of course assume you don''t really want/have an and.obj to be linked into your exe.
look in the "object/library modules:" entry field. is there an "and" or an "and.obj" string? if so, get rid of it.
this of course assume you don''t really want/have an and.obj to be linked into your exe.
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