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texture coordinates???

Started by November 24, 2002 03:20 PM
1 comment, last by branhield 21 years, 11 months ago
// front face glNormal3f(0.0, 0.0, 1.0); glVertex3f(1.0, 1.0, 1.0); glTexCoord2i(1, 1); glVertex3f(-1.0, 1.0, 1.0); glTexCoord2i(0, 1); glVertex3f(-1.0, -1.0, 1.0); glTexCoord2i(0, 0); glVertex3f(1.0, -1.0, 1.0); glTexCoord2i(1, 0); could someone please correct that to make the top right of the texture go on the first vertex and the bottom left go on the third vertex...im going crazy on this.. thx in advance
god im stupid...nevermind folks:D
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The tex coords you provide appear to be correct!
What exactly do you get on screen?

Vince

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